I feel like the Armor and Speed isn't providing the best information when I first wrote it in as it doesn't have any calculations about how much damage that operators can resist and how fast they actually move in-game.

And since we all got some downtime before the next CTU arrives, I was thinking of having User:Aljohn Salceda or User:Awyman13 rewrite the page while adding data about the different armor and speed types because I feel like that page is not giving enough detailed information.

This thought came into my head when I shot 12 rounds into a frost player at CQB with the PDW thinking I would get a quick kill but turns out he wins the gunfight by only 5 hit points which made me wonder if there is a Damage resistance variable against certain weapons or that it requires another 2-4 rounds to kill a two armored operator.

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