|"A lot of eyes are on us this time, especially since we have poor intel."|
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Tom Clancy's Rainbow Six: Vegas 1 & 2
The Silencer is a weapon attachment featured in Tom Clancy's Rainbow Six: Vegas and Tom Clancy's Rainbow Six: Vegas 2. It greatly reduces the sounded emitted from weapons, allowing players to quietly dispatch enemies without alerting others in the area.
Tom Clancy's Rainbow Six Siege
- "Dampens a weapon's sound at the cost of weapon damage."
— In-game description
The Suppressor is a weapon attachment featured in Tom Clancy's Rainbow Six Siege. It greatly reduces the sound emitted from a weapon when fired. Due to the importance of listening to one's surroundings to determine the location of the enemy, the suppressor is extremely valuable in masking the player's location as a result. This can be useful in dispatching lone enemies in Terrorist Hunt or multiplayer as well as destroying surveillance cameras. The largest drawback of the attachment is that it will reduce a weapon's damage, requiring more shots in order to obtain a kill.
Missed bullets fired from a suppressed weapon does not trigger a white threat indicator. While a normal weapon can be heard from across the map in the open, a suppressed weapon can only be heard from 30 meters away. The Suppressor hides the muzzle flash of weapons like a Flash Hider does.
Almost every in-game weapon can be equipped with Suppressor. However, there are exceptions.
According to the in-game stats, the suppressor is supposed to reduce the baseline damage for each weapon by 15%, rounded down to the nearest full point of damage. However, testing during Operation Velvet Shell shows this to be inaccurate, with the damage reduction fluctuating by +/- 4 points.
One notable exception to this is the P229. In Operation Velvet Shell, Suppressed damage reduction for this pistol is 54% compared to the baseline damage, instead of the advertised 15%.