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The MP5 (German: Maschinenpistole 5; English: Machine Pistol Model 5) is a submachine gun derivative of the G3 assault rifle. The MP5 is a submachine gun manufactured by Heckler and Koch that chambers the 9x19mm Parabellum round. The MP5 is one of the most widely used submachine guns in the world.
Along with the MP5 itself, there are other variants that have appeared in the Rainbow Six franchise. These variants are the MP5A2, MP5A4, and MP5N. The MP5 family of submachine guns appears to be the standard issue submachine gun of Team Rainbow in the entirety of the franchise. The MP5 was the standard Rainbow submachine gun in almost every Rainbow Six game to date, except Patriots and Siege.
The MP5 is categorized as a submachine gun in the Rainbow Six universe. The MP5 appears in Tom Clancy's Rainbow Six Siege, while the MP5A2 appears in Tom Clancy's Rainbow Six. The MP5A4 appears in Tom Clancy's Rainbow Six: Rogue Spear, Tom Clancy's Rainbow Six 3: Raven Shield, and Tom Clancy's Rainbow Six 3: Black Arrow, while the MP5N appears in both Tom Clancy's Rainbow Six: Vegas and Tom Clancy's Rainbow Six: Vegas 2.
Tom Clancy's Rainbow SixEdit
The HK MP5 A2 is a weapon featured in Tom Clancy's Rainbow Six.
The preferred submachine gun of counter-terrorist operatives around the world, Heckler & Koch's MP5 is known for its reliability and accuracy, even when firing on full automatic. RAINBOW uses the 9mm MP5A2 fitted with single, triple, and full-auto trigger group.
Tom Clancy's Rainbow Six: Rogue SpearEdit
The HK MP5A4 is a weapon featured in Tom Clancy's Rainbow Six: Rogue Spear.
Tom Clancy's Rainbow Six 3: Raven ShieldEdit
The MP5A4 is a weapon featured in Tom Clancy's Rainbow Six 3: Raven Shield.
Tom Clancy's Rainbow Six 3: Black ArrowEdit
The MP5A4 is a weapon featured in Tom Clancy's Rainbow Six 3: Black Arrow. It is equipped with an ACOG Sight by default.
Tom Clancy's Rainbow Six: VegasEdit
The MP5N is a weapon featured in Tom Clancy's Rainbow Six: Vegas.
Story and Terrorist HuntEdit
Almost every advertisement for the game shows this weapon in one of the main characters hands. The MP5N is available by default in Story Mode. The weapon has medium stopping power and very manageable recoil.Ammunition for the weapon can be found by terrorists in both Story and Terrorist Hunt, since it's the second most used submachine gun by the terrorists in-game. The MP5N is at its best when used in close to mid range engagements, where its rate of fire makes it a force to be reckoned with. It can also be utilized at longer range, especially when paired with an optical sight, due to its stellar accuracy for an SMG. All possible attachments for the weapon are useful since the weapon is extremely useful at all ranges.
Tom Clancy's Rainbow Six: Vegas 2Edit
The MP5N is a weapon featured in Tom Clancy's Rainbow Six: Vegas 2. Since Vegas 1 and 2 share the same engine and models, it appears in the same configuration as its Vegas 1 counterpart.
Story and Terrorist HuntEdit
It is once again a starting weapon with an attached reflex sight in the first level, Pic des Pyrénées, France, but this time in the hands of Bishop. The weapon itself hasn't suffered many changes since the first game, it was only given more attachments such as the ACOG sight, rifle sight and others. The MP5N still has the same firepower and accuracy as it had in the first game.
Tom Clancy's Rainbow Six SiegeEdit
- "Short to medium range submachine gun. High rate of fire and mobility. Favored by GIGN."
— In-game description
The MP5 is the best submachine gun to use when it comes to securing headshots. The manageable recoil, ability to equip a Vertical Grip and ACOG Sight and the option to switch to a 3-round burst fire mode, this is a powerful gun in the right hands.
Tom Clancy's Rainbow Six: Vegas 1 & 2
- The MP5N in real life does not have a burst function. The in-game version incorrectly shows that this weapon does have the option of three round burst. This would, therefore, make the weapon in-game an MP5A5, rather than an MP5N.
- The fire selector of the MP5N in the game is incorrectly set to three round burst by default and is locked in that state. The fire selector does not change if the player changes the fire mode.
Tom Clancy's Rainbow Six Siege
- The weapon was called the MP5 MLI in the Alpha versions of the game. The Siege version is actually modeled after the MP5 MLI which is an upgraded version of the MP5 with a triple-rail forearm, a quick-release-optic mount and a new RAL8000 color scheme.