FANDOM


A new additional system implemented in Tom Clancy's Rainbow Six: Vegas 2 is the Advanced Combat Enhancement and Specialization or ACES, where players will be rewarded with different weapons based on tactics used in the game.

OverviewEdit

The ACES system is divided into three parts: Marksmanship, Assault, and Close-Quarter Battle (CQB).

Nearly every single kill the player makes is organized into one of these three categories and scored based upon how the kill was performed (i.e., a headshot would count towards Marksmanship, or shooting through a wall would count towards Assault, or killing an enemy while blinded by a flashbang would count towards CQB).

By getting a high enough score in a category, the player unlocks a specific item for that category; for example, the Assault category might reward the player with a new type of assault rifle, while the Marksmanship category might reward the player with a new type of sniper rifle. Even though the ACES system goes across modes there are certain rewards that can only be unlocked in single or multiplayer (reference: Media Broadcast).

Kills are only worth one ACES bonus, with certain bonuses taking priority over others - for instance, killing an enemy from behind at short range will only give three CQB points rather than six for both conditions, while a long-range kill on a turret gunner will count for Marksman but not Assault.

GainingEdit

Points can be gained in all game modes present in the game - Story (Singleplayer and Cooperative), Terrorist Hunt (Singleplayer and Cooperative) and Multiplayer.

Marksman logo Marksman
Action
Casual
Normal
Realistic
Multiplayer
Kill an enemy or player with a headshot
+1
+1
+1
+2
Kill an enemy or player while using a rope
+1
+2
+2
+4
Kill a sprinting enemy or player
+1
+2
+2
+4
Kill an enemy or player using a rope
+1
+3
+3
+5
Kill an enemy or player at long range (>50m)
+1
+3
+3
+5
Cqb logo CQB
Action
Casual
Normal
Realistic
Multiplayer
Kill an enemy or player by blind fire
+1
+3
+3
+5
Kill a visually impaired enemy or player
+1
+3
+3
+5
Kill an enemy or player from behind
+1
+3
+3
+5
Kill an enemy or player at short range (<10m)
+1
+3
+3
+5
Assault logo Assault
Action
Casual
Normal
Realistic
Multiplayer
Kill an enemy or player with explosives (anything other than C4)
+1
+2
+2
+4
Kill a shielded enemy or player
+1
+2
+2
+4
Kill an enemy or player using a turret gun
+1
+2
+2
+4
Kill an enemy or player with C4
+1
+3
+3
+5
Kill an enemy or player through cover
+1
+3
+3
+5

RewardsEdit

Level
Points required
Reward (Marksman)
Reward (CQB)
Reward (Assault)
1
25
+250 EXP
2
50
SV-98
SPAS 12
21E
3
85
+500 EXP
4
120
TAR-21
UMP45
Desert Eagle
5
165
+750 EXP
6
210
M468
XM-26 LSS
G3KA4
7
265
+1,000 EXP
8
320
92FS
G18
MG36
9
385
+1,500 EXP
10
450
M40A1
P90
Raging Bull
11
525
+2,000 EXP
12
600
AUG A3
MP7A1
AKS-74U
13
685
+2,500 EXP
14
770
PSG1
Skorpion VZ83
M249 SPW
15
865
+3,000 EXP
16
960
M8
Type 05
FNC
17
1,065
+4,000 EXP
18
1,170
L85A2
AUG Para
AK-47
19
1,285
+5,000 EXP
20
1,400
L96 Arctic Warfare
500 Tactical
Ballistic Shield

ReferencesEdit

  1. http://www.xboxachievements.com/forum/showthread.php?t=63051

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.